Lambert's Cosine Law
Lambert's cosine law states that the intensity of radiation along a direction which has angle with the normal to the surface is:
where In is the intensity of radiation in normal direction.
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Lambert's Cosine Law
Lambert’s Cosine Law holds that the radiation per
unit solid angle (the radiant intensity) from a flat surface varies with
the cosine of the angle to the surface normal (Fig. 4). Some Oriel®
Sources, such as arcs, are basically spherical. These appear like a
uniform flat disk as a result of the cosine law. Another consequence of
this law is that flat sources, such as some of our low power quartz
tungsten halogen filaments, must be properly oriented for maximum
irradiance of a target. Flat diffusing surfaces are said to be ideal
diffusers or Lambertian if the geometrical distribution of radiation
from the surfaces obeys Lambert’s Law. Lambert’s Law has important
consequences in the measurement of light. Cosine receptors on detectors
are needed to make meaningful measurements of radiation with large or
uncertain angular distribution.
Fig. 4 Lamberts cosine law indicates how the intensity, I, depends on angle.Basic Principles
The Inverse Square Law
The inverse square law defines the relationship between the irradiance from a point source and distance. It states that the intensity per unit area varies in inverse proportion to the square of the distance.Example:
You measure 10.0 lm/m2 from a light bulb at 1.0 meter. What will the flux density be at half the distance?Solution:
Point Source Approximation
The inverse square law can only be used in cases where the light source approximates a point source. A general rule of thumb to use for irradiance measurements is the “five times rule”: the distance to a light source should be greater than five times the largest dimension of the source. For a clear enveloped lamp, this may be the length of the filament. For a frosted light bulb, the diameter is the largest dimension. Figure 6.2 below shows the relationship between irradiance and the ratio of distance to source radius. Note that for a distance 10 times the source radius (5 times the diameter), the error from using the inverse square is exactly 1 %, hence the “five times” approximation.Lambert’s Cosine Law
The irradiance or illuminance falling on any surface varies as the cosine of the incident angle, q. The perceived measurement area orthagonal to the incident flux is reduced at oblique angles, causing light to spread out over a wider area than it would if perpendicular to the measurement plane. To measure the amount of light falling on human skin, you need to mimic the skin’s cosine response. Since filter rings restrict off-angle light, a cosine diffuser must be used to correct the spatial responsivity. In full immersion applications like the phototherapy booth shown above, off angle light is significant, requiring accurate cosine correction optics.
Lambertian Surface
The next section goes into converting between measurement geometries in much greater depth.
Measurement Geometries
Solid Angles
One of the key concepts to understanding the relationships between measurement geometries is that of the solid angle, or steradian. A sphere contains 4p steradians. A steradian is defined as the solid angle which, having its vertex at the center of the sphere, cuts off a spherical surface area equal to the square of the radius of the sphere. For example, a one steradian section of a one meter radius sphere subtends a spherical surface area of one square meter.Radiant and Luminous Flux
Units Conversion: Power
- RADIANT FLUX:
- 1 W (watt)
- = 683.0 lm at 555 nm
= 1700.0 scotopic lm at 507 nm
- = 1 W*s (watt * second)
= 107 erg
= 0.2388 gram * calories
- 1 lm (lumen)
- = 1.464 x 10-3 W at 555 nm
= 1/(4p) candela (only if isotropic)
- = 1 talbot (T)
= 1.464 x 10-3 joules at 555 nm
l
nm |
Photopic
Luminous Efficiency |
Photopic
lm / W Conversion |
Scotopic
Luminous Efficiency |
Scotopic
lm / W Conversion |
380
390 400 410 420 430 440 450 460 470 480 490 500 507 510 520 530 540 550 555 560 570 580 590 600 610 620 630 640 650 660 670 680 690 700 710 720 730 740 750 760 770 |
0.000039
.000120 .000396 .001210 .004000 .011600 .023000 .038000 .060000 .090980 .139020 .208020 .323000 .444310 .503000 .710000 .862000 .954000 .994950 1.000000 .995000 .952000 .870000 .757000 .631000 .503000 .381000 .265000 .175000 .107000 .061000 .032000 .017000 .008210 .004102 .002091 .001047 .000520 .000249 .000120 .000060 .000030 |
0.027
0.082 0.270 0.826 2.732 7.923 15.709 25.954 40.980 62.139 94.951 142.078 220.609 303.464 343.549 484.930 588.746 651.582 679.551 683.000 679.585 650.216 594.210 517.031 430.973 343.549 260.223 180.995 119.525 73.081 41.663 21.856 11.611 5.607 2.802 1.428 0.715 0.355 0.170 0.082 0.041 0.020 |
0.000589
.002209 .009290 .034840 .096600 .199800 .328100 .455000 .567000 .676000 .793000 .904000 .982000 1.000000 .997000 .935000 .811000 .650000 .481000 .402000 .328800 .207600 .121200 .065500 .033150 .015930 .007370 .003335 .001497 .000677 .000313 .000148 .000072 .000035 .000018 .000009 .000005 .000003 .000001 .000001 |
1.001
3.755 15.793 59.228 164.220 339.660 557.770 773.500 963.900 1149.200 1348.100 1536.800 1669.400 1700.000 1694.900 1589.500 1378.700 1105.000 817.700 683.000 558.960 352.920 206.040 111.350 56.355 27.081 12.529 5.670 2.545 1.151 0.532 0.252 0.122 .060 .030 .016 .008 .004 .002 .001 |
Spectroradiometry is the calibrated analysis of light from radiant sources, e.g. the sun, lamps and other light sources.
Photometry involves measurement of radiation visible to the human eye.
Light source
|
Accessory
|
Radiometric unit
|
Photometric unit
|
Tungsten halogen lamp
|
Integrating sphere
|
Radiant power
[W/nm] |
Luminous flux
[lm] |
LED
|
LED adapter
|
Radiant intensity
[W/sr nm] |
Luminous intensity [cd]
|
Sun
|
External optical probe
|
Irradiance
[W/m2 nm] |
Illuminance
[lux] |
Display
|
Telescope head
|
Radiance
[W/cm2 sr nm] |
Luminance
[cd/m2] |
Irradiance and Illuminance:
Irradiance is a measure of radiometric flux per unit area, or flux density.Irradiance is typically expressed in W/cm2 (watts per square centimeter) or W/m2 (watts per square meter). Illuminance is a measure of photometric flux per unit area, or visible flux density.
Illuminance is typically expressed in lux (lumens per square meter) or foot-candles (lumens per square foot).
Cosine Law
Irradiance measurements should be made facing the source, if possible. The irradiance will vary with respect to the cosine of the angle between the optical axis and the normal to the detector.Calculating Source Distance
Lenses will distort the position of a point source. You can solve for the virtual origin of a source by measuring irradiance at two points and solving for the offset distance, X, using the Inverse Square Law:Units Conversion: Flux Density
- IRRADIANCE:
- 1 W/cm2 (watts per square centimeter)
- = 104 W/m2 (watts per square meter)
= 6.83 x 106 lux at 555 nm
= 14.33 gram*calories/cm2/minute
- 1 lm/m2 (lumens per square meter)
- = 1 lux (lx)
= 10-4 lm/cm2
= 10-4 phot (ph)
= 9.290 x 10-2 lm/ft2
= 9.290 x 10-2 foot-candles (fc)
Radiance and Luminance:
Example:
- Suppose a diffuse surface with a reflectivity, r,
of 85% is exposed to an illuminance, E, of 100.0 lux (lm/m2)
at the plane of the surface. What would be the luminance, L, of that
surface, in cd/m2?
Solution:
- 1.) Calculate the luminous exitance of the surface:
- M = E * rM = 100.0 * 0.85 =
85.0 lm/m2
- L = M / p
L = 85.0 / p = 27.1 lm/m2/sr = 27.1 cd/m2
Irradiance From An Extended Source:
The irradiance, E, at any distance from a uniform extended area source, is related to the radiance, L, of the source by the following relationship, which depends only on the subtended central viewing angle, q, of the radiance detector:Units Conversion: Radiance & Luminance
- RADIANCE:
- 1 W/cm2/sr (watts per sq. cm per steradian)
- = 6.83 x 106 lm/m2/sr at 555 nm
= 683 cd/cm2 at 555 nm
- 1 lm/m2/sr (lumens per sq. cm per steradian)
- = 1 candela/m2 (cd/m2)
= 1 nit
= 10-4 lm/cm2/sr
= 10-4 cd/cm2
= 10-4 stilb (sb)
= 9.290 x 10-2 cd/ft2
= 9.290 x 10-2 lm/ft2/sr
= p apostilbs (asb)
= p cd/p/m2
= p x 10-4 lamberts (L)
= p x 10-4 cd /p/cm2
= 2.919 x 10-1 foot-lamberts (fL)
= 2.919 x 10-1 lm/p/ft2/sr
Radiant and Luminous Intensity:
A flashlight with a million candela beam sounds very bright, but if its beam is only as wide as a laser beam, then it won’t be of much use. Be wary of specifications given in beam candela, because they often misrepresent the total output power of a lamp.
Units Conversion: Intensity
- RADIANT INTENSITY:
- 1 W/sr (watts per steradian)
- = 12.566 watts (isotropic)
= 4*p W
= 683 candela at 555 nm
- 1 lm/sr (lumens per steradian)
- = 1 candela (cd)
= 4*p lumens (isotropic)
= 1.464 x 10-3 watts/sr at 555 nm
Converting Between Geometries
Converting between geometry-based measurement units is difficult, and should only be attempted when it is impossible to measure in the actual desired units. You must be aware of what each of the measurement geometries implicitly assumes before you can convert. The example below shows the conversion between lux (lumens per square meter) and lumens.Example:
- You measure 22.0 lux from a light bulb at a distance of 3.162 meters.
How much light, in lumens, is the bulb producing? Assume that the
clear enveloped lamp is an isotropic point source, with the exception that
the base blocks a 30° solid angle.
Solution:
- 1.) Calculate the irradiance at 1.0 meter:
- E1 = (d2 / d1)2 * E2
E1.0 m = (3.162 / 1.0)2 * 22.0 = 220 lm/m2
- 220 lm/m2 * 1 m2/sr = 220 lm/sr
- W = A / r2 = 2ph
/ r = 2p[1 - cos(a
/ 2)]
- W = 2p[1 - cos(330
/ 2)] = 12.35 sr
- 220 lm/sr * 12.35 sr = 2717 lm
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